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The Orokin Vaults, also known as Dragon Key Vaults and “The Golden Door” by the Ostrons[1], are special vaults found in the Orokin Derelict tileset on Deimos missions which require a unique void key to unlock, called a Dragon Key.
Unlocking the Vault[]
The Excalibur Prime statue over the Corrupted Artifact
Opening an Orokin Vault requires the player have one of four Dragon Keys equipped in one of their Gear slots, and only the player that opened the vault will have their key consumed. All Deimos missions, except for Defense, Assassination, and Landscape, always contain exactly one vault, with the required key to open it being randomized.
Dragon Key Blueprints are obtained through the Clan Dojo’s Orokin Lab, and are reusable. When carried in the gear, the key produces a debuff to the player’s Warframe. It is possible to equip all four keys simultaneously but all their debuffs will stack. It is generally easier to play with a full squad where each Tenno carries an individual key, as certain Warframes have stats or abilities that allow them to circumvent or even negate the penalties.
Inside these vaults appears a very large, all-white, and aged Excalibur Prime statue that resides on the far wall with hands outstretched, between which is a Corrupted Artifact. Only one person needs to interact with the Corrupted Artifact, rewarding the entire squad with a random Corrupted Mod upon extraction. However, the player who retrieved the Artifact will receive a random Dragon Key penalty until the mission is completed, which can stack with any other existing Dragon Key(s) in tow including the debuff of the same type. Furthermore, all newly spawned enemies are replaced by the Corrupted, who will attempt to stop the Tenno from leaving with the Artifact.
Corrupted Mods[]
- Main article: Category:Corrupted Mods
Corrupted Mods are a class of rare mods that affect one stat beneficially (a bonus) and another one detrimentally (a penalty). Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the Orokin Derelict using special Dragon Keys to unlock Orokin Vaults located within. They are untransmutable. Visually, they do not have any special distinguishing mark and appear as any other mod of Rare rarity (i.e. gold-colored).
- Corrupted mods that provide a bonus to Critical Chance (e.g. Critical Delay) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues.
- There are currently 23 Corrupted Mods and each of them has an equal chance to drop (4.3478%).
Name | Description | Polarity | Rarity |
Increases ability strength
Reduces ability efficiency |
Rare | ||
Increases ability efficiency
Reduces ability duration |
Rare | ||
Increases ability duration
Reduces ability range |
Rare | ||
Increases ability range
Reduces ability strength |
Rare | ||
Increases ability strength
Reduces ability duration |
Rare |
Name | Description | Polarity | Rarity | Weapon Subcategory |
Increases Critical Hit Chance
Reduces Fire Rate |
Rare | Rifle | ||
Increases Damage
Reduces Accuracy |
Rare | Rifle | ||
Reduces Recoil
Reduces Fire Rate |
Rare | Rifle | ||
Increases Magazine Capacity
Decreases Reload Speed |
Rare | Rifle | ||
Increases Fire Rate
Reduces Damage |
Rare | Rifle | ||
Increases Reload Speed
Reduces Magazine Capacity |
Rare | Sniper | ||
Increases Magazine Capacity
Decreases Reload Speed |
Rare | Shotgun | ||
Increases Damage
Increases Shotgun Spread |
Rare | Shotgun | ||
Reduces Shotgun Spread
Reduces Fire Rate |
Rare | Shotgun | ||
Increases Fire Rate
Reduces Damage |
Rare | Shotgun | ||
Increases Critical Hit Chance
Reduces Fire Rate |
Rare | Shotgun |
Name | Description | Polarity | Rarity | Weapon Subcategory |
Increases Fire Rate
Reduces Damage |
Rare | Any | ||
Increases Critical Hit Chance
Reduces Fire Rate |
Rare | Any | ||
Increases Critical Hit Damage
Reduces Damage |
Rare | Any | ||
Increases Damage
Reduces Accuracy |
Rare | Any | ||
Increases Magazine Capacity
Reduces Reload Speed |
Rare | Any |
Name | Description | Polarity | Rarity | Weapon Subcategory |
Increases Damage
Reduces Attack Speed |
Rare | Any | ||
Increases Intial Combo
Reduces Combo Duration |
Rare | Any |
Bugs[]
- When doing with a Syndicate Alert, opening the vault and completing the mission will not reward a corrupted mod.
- When doing with Nightmare Mode, opening the vault and completing the mission will only reward a corrupted mod, but not a mod from the nightmare pool.
References[]
- ↑ WARFRAME: Ghouls comics
Patch History[]
Update 10.3 (2013-10-09)
- Introduced.
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