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Hammer Selection Tool [1]
The Selection Tool is used to accomplish a number of things. It is used to select, move, resize, rotate, and shear objects.
To select multiple objects, drag a box around the items in any 2D View and press the ↵ Enter key. The selection box can be resized by dragging the selection handles before pressing ↵ Enter
Add objects to the selection by holding Ctrl and clicking on other objects in any view window. Objects can likewise be removed from the selection by Ctrl+clicking them.
Easy Weld [2]
|Notes:||Snaps one object to another with a permanent constraint.|. Easy weld can save time for builders creating projects
Easy weld is probably one of the most used and easiest to use tools in Garry’s Mod 10.. Make sure you are pressing Q, a menu should come up.
– Under the section labeled “Construction”, click on the label noted as “Easy Weld”. If you selected the correct tool, the tool weapon will appear in your hand with the text “Easy Weld” scrolling across.
Garry’s Mod [3]
Garry’s Mod is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry’s Mod has no set objectives and provides the player with a world in which to freely manipulate objects
Garry’s Mod was created by Garry Newman as a mod for Valve’s Source game engine and released in December 2004, before being expanded into a standalone release that was published by Valve in November 2006. Ports of the original Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively
Garry’s Mod is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means.[1] Using the “physics gun”, ragdolls and props can be picked up, rotated, and frozen in place.[2][3] The individual limbs of ragdolls can also be manipulated.[4] The “tool gun” is a multi-purpose item for tasks such as welding and constraining props together, and altering the facial expressions of ragdolls.[2]
Tile Build [4]
Here is the dupe page of the last house in the images above, feel free to spawn it and see what can be made once you get used to the tool.. – First click where you want to put the first corner of the prop.
– A ghost prop will appear and show you what prop will be used.. – Right clicking will snap the prop you are aiming at to the grid Tile Build uses.
– When active, reload will cancel the prop placement.. Props are selected from a predefined list, these are not custom props.
Improved PropHunt [5]
Hello! Im running a server with the new Prophunters. gamemode by Mechanical Mind (creator of Melonbomber and Murder gamemodes)
– Ability to rotate your prop, and view it as hunters see it. No more guessing which way you are facing, or wether you look “OK”!
This means, you can go against a wall as a painting or bookshelf without sticking out and looking silly.. – Props you can disguise as now glow green, to make identifying valid props easier.
Guide and FAQ [6]
The idea behind Prop Hunt is fairly simple one team (The Props) change into objects and hide. The other team (The Hunters) then search though the map with the goal of killing all the props.
If you’re in doubt ask your teammates to check how your prop looks in the game… Warning: When you are looking around your name may become visible to people looking at you so this can give you away.
If this happens there is not much you can do to work around this other than avoid that section of map. I was killed by World Spawn? How can I open doors? How do I run? Playing as a Prop can be fairly challenging
Sources
- https://developer.valvesoftware.com/wiki/Hammer_Selection_Tool
- https://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index6d42.html
- https://en.wikipedia.org/wiki/Garry%27s_Mod
- https://catalogue.smods.ru/archives/119217
- https://forums.ulyssesmod.net/index.php?topic=7380.0
- https://arweth.com/garrys-mod/prop-hunt/
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