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how can i get bunker hill as a settlement? :: Fallout 4 General Discussions [1]
简体中文 (Simplified Chinese) 繁體中文 (Traditional Chinese) 日本語 (Japanese) 한국어 (Korean) ไทย (Thai) Български (Bulgarian) Čeština (Czech) Dansk (Danish) Deutsch (German) Español – España (Spanish – Spain) Español – Latinoamérica (Spanish – Latin America) Ελληνικά (Greek) Français (French) Italiano (Italian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Portuguese – Portugal) Português – Brasil (Portuguese – Brazil) Română (Romanian) Русский (Russian) Suomi (Finnish) Svenska (Swedish) Türkçe (Turkish) Tiếng Việt (Vietnamese) Українська (Ukrainian) Report a translation problem. You have to do the Bunker Hill quests for Deb and Kessler and then you talk to Kessler after the Battle of Bunker hill.
Technically you could do it before the Battle of Bunker hill if you wanted to.. At any rate Bunker Hill is such a disappointing settlement
Fallout 4: Battle of Bunker Hill Options and Outcomes [2]
– New – A guide to making a Pistol/Gunslinger Build. – New – Nuka World Endings Guide – Options and Benefits
Choices and Consequences: Informing the Railroad and Brotherhood of Steel. The Battle of Bunker Hill takes place after Synth Retention
However, as the quest dialog points out, you have the option of informing the Railroad and Brotherhood of Steel. This is a fairly simple quest if you do neither of those things
The Battle of Bunker Hill [3]
The Battle of Bunker Hill is an Institute main quest in Fallout 4.. Father orders the Sole Survivor to go to Bunker Hill to reclaim some escaped synths held there under the protection of the Railroad
Optional: If Shadow of Steel has been completed, the player can warn Elder Maxson about the Institute’s plans, and he will ask the player character to kill the synths when the opportunity arises. If Tradecraft has been completed, it is also possible to warn Desdemona that the Institute is on its way, which will allow the Railroad to anticipate their arrival and lay an ambush
At Bunker Hill, the battle begins only after the player meets with X4-18. He explains the situation to the player and calls in backup, at which point the player can pass a hard persuasion check to get more synth relay grenades
Bunker Hill [4]
Bunker Hill Monument,[1] known after the war as Bunker Hill, is a location and potential settlement in the Charlestown neighborhood of Boston in 2287.. After the Great War, the tall obelisk still stands, now home to caravan traders
As a result, the residents must now pay “protection money” to the area’s raider gangs (including those led by Wire and Jared) to avoid being attacked, and rely mostly on mercenary protection against those who can’t be bought, such as super mutants or gangs which do not honor their deals.[2][3]. The Railroad has a base underneath the complex, where they prepare synths for extradition from the Commonwealth
The perimeter of Bunker Hill is surrounded by a large wall, allowing access only through the main gate on the south side and a small door on the east side. In front of the main gate in the center of the settlement is an obelisk with stairs inside leading to the top
The Battle of Bunker Hill [5]
The Battle of Bunker Hill is a Fallout 4 main scenario quest, which is covered as part of IGN’s complete Walkthrough.. This quest begins immediately after completing Synth Retention.
He will tell you to go to Bunker Hill, so that you can get stolen Synths back.. Head there, and you will find a Courser waiting for you.
Do your best to sit back, and let the various Synths who show up do the bulk of the work. Pick off the odd person from a distance if possible while you wait for everyone to fight it out
Fallout 4: The Battle of Bunker Hill walkthrough [6]
The stakes are raised during this second Institute mission, where Father wants you to track down and recover a number of Synths who have escaped to Bunker Hill. This means assaulting the monument and, if Father had his wish, resetting the Synths
If you’d like to warn either or both the Brotherhood of Steel or the Railroad, go ahead. After speaking with father, meet up with a Courser near the edge of Bunker Hill
Your current allegiances will determine how much you’ll be fired on. You could be fortunate enough that all you deal with are a couple turrets
Fallout 4: Battle of Bunker Hill Options and Outcomes [7]
– New – A guide to making a Pistol/Gunslinger Build. – New – Nuka World Endings Guide – Options and Benefits
Choices and Consequences: Informing the Railroad and Brotherhood of Steel. The Battle of Bunker Hill takes place after Synth Retention
However, as the quest dialog points out, you have the option of informing the Railroad and Brotherhood of Steel. This is a fairly simple quest if you do neither of those things
Fallout 4 Battle of Bunker Hill Guide [8]
– Fallout New Vegas Snow Globe Locations Guide – February 11, 2023. – Fallout New Vegas Caravan Guide: How to Play Caravan in Fallout New Vegas – January 15, 2023
In the grand scheme of things, it’s totally unimportant to the point that the Railroad and Brotherhood don’t really care about how you resolve it. Yet, it’s a massive, full-scale firefight between three factions with you stuck in the middle of the storm.
However, despite being forced into the Institute’s side of the quest, you can resolve it in favor of any of the three main factions, although the outcome doesn’t matter too much.. The entire quest is more complicated than it needs to be, hence why I’ve put together this Fallout 4 Battle of Bunker Hill guide
The Battle of Bunker Hill – Railroad – Walkthrough [9]
Talk to Father and he will tell you about the Railroad and the Synths they are helping to escape. He wants you to travel to Bunker Hill where they are and bring them back
Besides, they can’t just abandon Stockton and the Synths there, can they?. Fast-travel to Bunker Hill and meet up with your Courser contact (not X6-88) and he will brief you on your situation
With that done, the Courser will give you the “Recall Codes” for the Synths (to shut them down easily). Railroad fighters, Institute Synths and Brotherhood of Steel soldiers will all be fighting here and trying to kill each other
Solved – Confusion Regarding Conqueror and Bunker Hill [10]
Discussing with Rudy and Safecandy the reasons assaults can not be conducted, see https://simsettlements.com/site/index.php?threads/cant-launch-assaults-anymore.11983/ So I decided to do a vassal assault on Bunker Hill from the Boston Airport and use the console command “sqo” to list quest information. After walking to the Boston Airport to snipe/attack the guards prior to the assault, had the following occur (several times):
– clearly observed prebuilt plots and found the City Planners Desk. – met Kessler where the dialogue about being a raider or caravan was conducted behind another closed gate
Other citizen/settlers, were walking around as normal. – found 3 dead Gunner guards and then eliminated the fourth guard
Battle of Bunker Hill: Fight for AI Rights! [11]
You don’t get a lot of opportunities for mid to large-scale battles in Fallout 4. It’s rather unfortunate for a game with a number of warring factions
If you don’t really care about allegiance, then you can simply kill whoever you want and score some nice loot from either faction. When we say nice loot, we mean gatling lasers, fusions, fusion cells, gauss rifles, and the works, so make sure you go with plenty of inventory space for you and your companion.
Alternatively, you can go to the Railroad and tell Desdemona, who will tell you to free the synths. It’s really dependent on how you choose to roleplay your character and who you choose to side with
No, ‘Fallout 4’ Is Definitely Not Worth Beating Twice [12]
Because there’s only so much Sparrow racing I can do in Destiny, and comically long load times have killed any enthusiasm I may have had for Just Cause 3, I’ve headed back into the Commonwealth of Fallout 4 the past two weeks.. Some may recall that I posted a melee-build character guide some time ago, and this is the culmination of that new outing where I’ve stabbed and beaten my way through everything that’s come my way
Like I’m sure many of you, I was dying to know what would happen if I did things differently in the final act of the game.. When you get near the end of Fallout 4, the game splits pretty dramatically, forcing you to ally with the Railroad, the Brotherhood of Steel, or, much to my surprise, The Institute
With their relentless pursuit of scientific objectives, their clean floors, and the fact that they were led by my son, I could resist their call. I joined them, and I chronicled my experience with the end of the game here, in a lengthy article that described my heartbreak as eventually the seemingly peaceful Institute told me to wipe out everyone I’d ever met in both the Railroad and Brotherhood.
How to Get The Best Ending in Fallout 4 [13]
Decide which ending offers the best outcome for you in our guide to the best endings in Fallout 4.. In Fallout 4, players must decide the fate of the Commonwealth by siding with one of four competing factions
If you were instead after how to get the best ending for Fallout 4: Far Harbor, then head over to out Fallout 4 guides walkthrough hub, containing a wealth of information on quests, areas, and the best items in the game.. After Act II, players must choose which faction they would like to support
Warning: we will be describing the events that take place after siding with each faction in order to explain their impact on the state of affairs in the Commonwealth.. There are major spoilers ahead regarding the conclusion of Fallout 4
Fallout 4 Walkthrough: Side Quests – The Battle of Bunker Hill [14]
Once you’ve completed Synth Retention and checked out your new apartment at the Institute, speak with Father. He’s peeved about ‘stolen property’, and wants you to get it back for him
As such, this quest can go in several different directions, depending on your affiliations and choices.. Regardless of which scenario you choose, you’ll be heading to Bunker Hill, located to the northeast of the C.I.T
Depending on how you proceed, though, you may make a pitstop or two first.. In this scenario all you’re doing is completing your task as requested by Father
Fallout 4 Guide: Full List of Settlements And How To Get Them [15]
Settlements: love ’em or hate ’em, you probably feel compelled to obtain and deck out each and every one. Stumped on how many there are and if you’ve earned them all? Check out this full list, with instructions on how to get the ones you missed.
This location is used in a Brotherhood of Steel mission and is obtained during the course of their questline. You cannot grow food at this settlement, making its growth extremely limited.
This location is noteworthy for the number of small buildings and shacks it has, making it easy to set up shop with beds for extra settlers.. This settlement is earned during the Minutemen questline, specifically the Taking Independence quest.
Fallout 4 Best Faction Ranked [16]
Fallout 4 is a video game that was released in 2015. It is a post-apocalyptic action role-playing open-world video game developed by Bethesda Game Studios and published by Bethesda Softworks
On many levels, the game builds upon the systems and mechanics introduced in the fallout games of the past by revamping them and making them more fresh and engaging. This allows the game to be fresh and familiar for older players while eliminating the gateways that might discourage new players from picking up the game
And in this guide, we will tell you about the best faction Fallout 4 to help you progress the story and which one will aid in your journey the most.. Fallout 4 begins with you, the player, deciding upon your character, which you will be playing throughout the rest of the game
Fallout 4 Deacon thinks you can be ally by SPARTAN22294 on DeviantArt [17]
Character DeaconObject FalloutRailroadLocation Fallout 4. After talking with Deacon, he thinks the Sole Survivor can be ally to the Railroad
Fallout 4 © Bethesda Softworks and Bethesda Game Studios. Fallout 4 © Bethesda Softworks and Bethesda Game Studios
What quests do you need to stop at before you make an enemy of a faction for each faction? [18]
When completing faction/main quests in Fallout 4, you can eventually get to a point where you make a permanent enemy of a particular faction by completing a particular quest for another faction. I’d like to create a saved game where I am at the point where whatever quest I do, I will make an enemy of a faction regardless
The question is, which quests for which factions are my stopping points and are there any things I need to be aware of to get to that nexus point? I understand I can’t make an enemy of the Minutemen but I can with all the other main factions.. Upon entering the relay, one should get a warning that relaying to the
Alternatively, by informing the Brotherhood, Spoils of War will start,. and boarding the Vertibird that spawns on the Prydwen will make the
Fallout 4 Ultimate Endings Guide: Every Ending [19]
Fallout 4 Ultimate Endings Guide: Every Ending Revealed. The main story concludes once you reach the institute
All four factions will have been met by that time, they are the Brotherhood, the Minutemen, the Railroad, and the Institute. You get the ending based on how you proceed after you’ve reached the Institute
All roads lead to one cutscene, which only varies slightly. The only impact is the state the world is in afterwards and who you can and can’t do questions for
The Railroad shows it’s true colors? : Fallout 4 [20]
They are yelling those lines because Bunker Hill is a town under their protection and the place where they take Synths before moving them elsewhere (not to mention that it’s probably also their main source of income).. Though they don’t have such a good grasp on the town because all their caravaners are Institute informants
But their ending is my least favorite and I don’t support their cause, morally or pragmatically.. And then you would find out how betrayal feels, just like what Father learns at the end of the Railroad route
You see, Desdemona does not trust you to be able to control your minutemen, which is why she passionately rejects any idea of allying with the Minutemen and downright forces you to choose Railroad over your own Minutemen in order to continue with the Railroad route. She would trust you with the Institute even less and would use this opportunity to destroy the Institute and save the Synths.
12 more things in Fallout 4 they don’t tell you, but advanced players need to know [21]
Fallout 4’s rich and varied landscape is built for lackadaisical roaming – the player character’s nicknamed the Wanderer for a reason. The experience isn’t about just racing through the main questline or finding the best gear, but assembling your own story from all of Bethesda’s tiny interlocking parts.
We’ve already covered the 12 key tips for beginners, so now it’s time for some more advanced instruction. Let’s really get those Super Mutants quaking in their boots.
This is all many players use it for but there are several kinks to the way VATS operates that can make all the difference in a tight spot.. The obvious ones first: use VATS when your gun’s empty and, for the AP cost of that shot, you’ll get both the shot and a free reload
Sources
- https://steamcommunity.com/app/377160/discussions/0/3166519278494918041/#:~:text=You%20have%20to%20do%20the,the%20Battle%20of%20Bunker%20hill.
- https://www.carls-fallout-4-guide.com/quests/main-quest/institute/the-battle-of-bunker-hill.php#:~:text=Inform%20No%20One&text=It%20seemed%20there%20were%20more,those%20who%20have%20nice%20weapons.
- https://fallout.fandom.com/wiki/The_Battle_of_Bunker_Hill#:~:text=Upon%20completing%20this%20quest%2C%20the,settlement%20by%20speaking%20to%20Kessler.
- https://fallout.fandom.com/wiki/Bunker_Hill
- https://www.ign.com/wikis/fallout-4/The_Battle_of_Bunker_Hill
- https://www.polygon.com/fallout-4/2015/11/11/9719468/the-battle-of-bunker-hill
- https://www.carls-fallout-4-guide.com/quests/main-quest/institute/the-battle-of-bunker-hill.php
- https://wastelandgamers.com/game-guides/fallout-4-battle-of-bunker-hill-guide/
- https://www.gamerguides.com/fallout-4/guide/walkthrough/railroad/the-battle-of-bunker-hill
- https://simsettlements.com/site/index.php?threads/confusion-regarding-conqueror-and-bunker-hill.12000/
- https://gamepleton.com/fallout-4-battle-of-bunker-hill/
- https://www.forbes.com/sites/insertcoin/2015/12/15/no-fallout-4-is-definitely-not-worth-beating-twice/
- https://www.vg247.com/how-to-get-the-best-ending-in-fallout-4
- https://www.arrpeegeez.com/2015/11/fallout-4-walkthrough-side-quests_28.html
- https://gameranx.com/features/id/31939/article/fallout-4-guide-full-list-of-settlements-and-how-to-get-them/
- https://www.veryaligaming.com/fallout-4-best-faction/
- https://www.deviantart.com/spartan22294/art/Fallout-4-Deacon-thinks-you-can-be-ally-704095774
- https://gaming.stackexchange.com/questions/357150/what-quests-do-you-need-to-stop-at-before-you-make-an-enemy-of-a-faction-for-eac
- https://www.tentonhammer.com/guides/fallout-4-ultimate-endings-guide-every-ending-revealed
- http://www.gamesas.com/the-railroad-shows-true-colors-t407801.html
- https://www.theguardian.com/technology/2015/dec/07/fallout-4-tips-advanced-players-survival
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